Рунный Ключ Иззетов
Артефакт
: добавьте или в ваше хранилище маны.
: до конца хода Рунный Ключ Иззетов становится артефактным существом 2/1 синий и красный Элементаль.
Каждый раз, когда Рунный Ключ Иззетов наносит боевые повреждения игроку, вы можете взять карту. Если вы это делаете, сбросьте карту.
: до конца хода Рунный Ключ Иззетов становится артефактным существом 2/1 синий и красный Элементаль.
Каждый раз, когда Рунный Ключ Иззетов наносит боевые повреждения игроку, вы можете взять карту. Если вы это делаете, сбросьте карту.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Rulings
If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Your collection? Your decks?
Want to manage your collection and/or create decks?