Izzet-Runenschlüssel
Artefakt
: Erhöhe deinen Manavorrat um oder .
: Der Izzet-Runenschlüssel wird bis zum Ende des Zuges zu einer 2/1 blauen und roten Elementarwesen-Artefaktkreatur.
Immer wenn der Izzet-Runenschlüssel einem Spieler Kampfschaden zufügt, kannst du eine Karte ziehen. Falls du dies tust, wirf eine Karte aus deiner Hand ab.
: Der Izzet-Runenschlüssel wird bis zum Ende des Zuges zu einer 2/1 blauen und roten Elementarwesen-Artefaktkreatur.
Immer wenn der Izzet-Runenschlüssel einem Spieler Kampfschaden zufügt, kannst du eine Karte ziehen. Falls du dies tust, wirf eine Karte aus deiner Hand ab.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Rulings
If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
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