Izzet-Runenschlüssel

Artefakt

: Erhöhe deinen Manavorrat um oder .
: Der Izzet-Runenschlüssel wird bis zum Ende des Zuges zu einer 2/1 blauen und roten Elementarwesen-Artefaktkreatur.
Immer wenn der Izzet-Runenschlüssel einem Spieler Kampfschaden zufügt, kannst du eine Karte ziehen. Falls du dies tust, wirf eine Karte aus deiner Hand ab.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
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