영장 // 교도관
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순간마법 // 집중마법

공격 중이거나 방어 중인 생물을 목표로 정한다. 그 생물을 소유자의 서고 맨 위에 놓는다. // 비행 및 경계를 가진 4/4 백색 및 청색 스핑크스 생물 토큰 한 개를 만든다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

An “attacking creature” is one that has been declared as an attacker or put onto the battlefield attacking during this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game or the planeswalker it was attacking has left combat. Similarly, a “blocking creature” is one that has been declared as a blocker or put onto the battlefield blocking during this combat.
An “attacking creature” is one that has been declared as an attacker or put onto the battlefield attacking during this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game or the planeswalker it was attacking has left combat. Similarly, a “blocking creature” is one that has been declared as a blocker or put onto the battlefield blocking during this combat.
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