回生 // 会稽
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ソーサリー // ソーサリー

あなたの墓地から点数で見たマナ・コストが3以下のクリーチャー・カード1枚を対象とし、それを戦場に戻す。 // 対戦相手1人を対象とする。あなたのライフ総量を2倍にする。そのプレイヤーは自分のライフの端数を切り上げた半分の点数のライフを失う。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To double a player’s life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.
If a card in a graveyard has in its mana cost, X is considered to be 0.
To double a player’s life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.
If a card in a graveyard has in its mana cost, X is considered to be 0.
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0.37€


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