Revif // Rétorsion
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Rituel // Rituel

Renvoyez sur le champ de bataille depuis votre cimetière une carte de créature ciblée avec un coût converti de mana inférieur ou égal à 3. // Doublez votre total de points de vie. L'adversaire ciblé perd la moitié de ses points de vie, arrondie à l'unité supérieure.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To double a player’s life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.
If a card in a graveyard has in its mana cost, X is considered to be 0.
To double a player’s life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.
If a card in a graveyard has in its mana cost, X is considered to be 0.
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0.37€


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