Consacrer // Consumer
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Éphémère // Rituel

Exilez une carte ciblée depuis un cimetière.
Piochez une carte. // Le joueur ciblé sacrifie une créature avec la force la plus élevée parmi les créatures qu'il contrôle. Vous gagnez un nombre de points de vie égal à sa force.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target player controls more than one creature with the greatest power among creatures they control, that player chooses which to sacrifice.
The amount of life gained while Consume resolves is equal to the power of the creature as it last existed on the battlefield.
If the creature’s power is negative, you don’t lose or gain life.
If the target player controls more than one creature with the greatest power among creatures they control, that player chooses which to sacrifice.
The amount of life gained while Consume resolves is equal to the power of the creature as it last existed on the battlefield.
If the creature’s power is negative, you don’t lose or gain life.
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Want to manage your collection and/or create decks?
Price
0.11€


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