Alerte rouge

Enchantement

Chaque créature que vous contrôlez attribue un nombre de blessures de combat égal à son endurance à la place de sa force.
Les créatures que vous contrôlez peuvent attaquer comme si elles n'avaient pas le défenseur.
: Dégagez la créature ciblée.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

High Alert’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Titanic Brawl won’t cause a creature to fight with its toughness under High Alert.
High Alert’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Titanic Brawl won’t cause a creature to fight with its toughness under High Alert.
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