連合のギルド魔道士

クリーチャー — マーフォーク・ウィザード

, :このターン、あなたがコントロールしている各クリーチャーは、それぞれ+1/+1カウンターが追加で1個置かれた状態で戦場に出る。
, :あなたがコントロールしているクリーチャー1体と、あなたがコントロールしている他のクリーチャー1体を対象とする。その前者の上に置かれている+1/+1カウンターを1個、その後者の上に移動させる。

2/2
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
Korean flag
Russian flag
Chinese flag
Chinese flag
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.
If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Price
0.17€


Linked cards

Links
MCT Tags

Synergie