Arreio de Andarilho

Artefato — Equipamento

A criatura equipada recebe +1/+1 e tem ímpeto.
Equipar (: Anexe este equipamento à criatura alvo que você controla. Equipe somente como um feitiço.)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won’t be able to attack that turn. This means that you can’t use one Strider Harness to allow two new creatures to attack in the same turn.
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won’t be able to attack that turn. This means that you can’t use one Strider Harness to allow two new creatures to attack in the same turn.
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