Korallenhelm-Chronist

Kreatur — Meervolk, Zauberer

Immer wenn du einen Zauberspruch wirkst und Bonuskosten für ihn bezahlst, ziehe eine Karte und wirf dann eine Karte ab.
Wenn der Korallenhelm-Chronist ins Spiel kommt, schaue dir die obersten fünf Karten deiner Bibliothek an. Du kannst davon eine Karte mit einer Bonusfähigkeit offen vorzeigen und auf deine Hand nehmen. Lege den Rest in zufälliger Reihenfolge unter deine Bibliothek.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You draw a card and discard a card while Coralhelm Chronicler’s first ability is resolving. No player may take actions between those events, and nothing can happen.
“A kicker ability” includes the multikicker variant, which doesn’t appear in Zendikar Rising. If you cast a spell with multikicker, the first ability will trigger only once, no matter how many times you kicked the spell.
You draw a card and discard a card while Coralhelm Chronicler’s first ability is resolving. No player may take actions between those events, and nothing can happen.
“A kicker ability” includes the multikicker variant, which doesn’t appear in Zendikar Rising. If you cast a spell with multikicker, the first ability will trigger only once, no matter how many times you kicked the spell.
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