기어다니는 황무지

대지

: 를 추가한다.
: 기어다니는 황무지에 +1/+1 카운터 두 개를 올려놓는다. 그 후 당신은 기어다니는 황무지가 턴종료까지 0/0 정령 생물이 되게 할 수 있다. 그 생물은 여전히 대지다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can activate Crawling Barrens's second ability even if it's already a creature.
Counters on Crawling Barrens remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.
If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
Unless Crawling Barrens is already a creature, its second ability causes the +1/+1 counters to be put onto a noncreature land. Abilities that apply or trigger when counters are put on a creature you control won't do so.
You can activate Crawling Barrens's second ability even if it's already a creature.
Counters on Crawling Barrens remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.
If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
Unless Crawling Barrens is already a creature, its second ability causes the +1/+1 counters to be put onto a noncreature land. Abilities that apply or trigger when counters are put on a creature you control won't do so.
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