空境噬怪血盆口

传奇生物 ~多头龙/惊惧兽

空境噬怪血盆口进战场时上面有三个+1/+1指示物。
每当另一个由你操控的生物死去时,若其上有+1/+1指示物,则在血盆口上放置一个+1/+1指示物。
当血盆口死去时,派出一个X/X,黑绿双色的多头龙衍生生物,X为血盆口上+1/+1指示物的数量。

0/0
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Grakmaw’s second ability puts just one +1/+1 counter on it, no matter how many counters the dying creature had.
If a creature with a +1/+1 counter on it dies after receiving too many -1/-1 counters, it dies at the same time that the counters are removed, and Grakmaw’s second ability triggers. Similarly, if Grakmaw dies after receiving too many -1/-1 counters, use the number of +1/+1 counters it had prior to receiving the -1/-1 counters to determine the value of X.
Grakmaw’s second ability puts just one +1/+1 counter on it, no matter how many counters the dying creature had.
If a creature with a +1/+1 counter on it dies after receiving too many -1/-1 counters, it dies at the same time that the counters are removed, and Grakmaw’s second ability triggers. Similarly, if Grakmaw dies after receiving too many -1/-1 counters, use the number of +1/+1 counters it had prior to receiving the -1/-1 counters to determine the value of X.
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