Rastlose Festung

Land

Die Rastlose Festung kommt getappt ins Spiel.
: Erzeuge oder .
: Die Rastlose Festung wird bis zum Ende des Zuges zu einer 1/4 weißen und schwarzen Nachtmahr-Kreatur. Sie ist immer noch ein Land.
Immer wenn die Rastlose Festung angreift, verliert der verteidigende Spieler 2 Lebenspunkte und du erhältst 2 Lebenspunkte dazu.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
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Land