不息营地


不息营地须横置进战场。
:加
:不息营地成为2/2,红白双色的牛生物直到回合结束。它仍然是地。
每当不息营地攻击时,在目标由你操控的生物上放置一个+1/+1指示物。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Counters on Restless Bivouac remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
Counters on Restless Bivouac remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
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Value
1.14€


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