Will, Kind des Friedens

Legendäre Kreatur — Mensch, Zauberer

Wachsamkeit
: Zaubersprüche, die du in diesem Zug wirkst und die weiß und/oder blau sind, kosten beim Wirken weniger, wobei X gleich der Anzahl an Lebenspunkten ist, die du in diesem Zug dazuerhalten hast. Aktiviere diese Fähigkeit wie eine Hexerei.

2/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Will's activated ability counts the total amount of life you gained without taking into account any life you lost during that turn. For example, if you gained 3 life and lost 3 life earlier in the turn, the cost of white and/or blue spells you cast this turn will be reduced by .
The value of X is determined only once, at the time Will, Scion of Peace's activated ability resolves.
Will's activated ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that cost.
Will's activated ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay.
Will's activated ability counts the total amount of life you gained without taking into account any life you lost during that turn. For example, if you gained 3 life and lost 3 life earlier in the turn, the cost of white and/or blue spells you cast this turn will be reduced by .
The value of X is determined only once, at the time Will, Scion of Peace's activated ability resolves.
Will's activated ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that cost.
Will's activated ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay.
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