夢さらい

クリーチャー — スフィンクス

飛行、絆魂
あなたがカードを1枚引くたび、ターン終了時まで、夢さらいは+1/+0の修整を受ける。
夢さらいが攻撃するたび、カードを1枚引く。
カード1枚を捨てる:ターン終了時まで、夢さらいは呪禁を得る。これをタップする。

3/5
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can activate Dream Trawler’s last ability even if it’s already tapped. It still gains hexproof until end of turn.
Dream Trawler’s second triggered ability resolves before blockers are declared. This normally causes its first triggered ability to trigger, which also resolves before blockers are declared.
You can activate Dream Trawler’s last ability even if it’s already tapped. It still gains hexproof until end of turn.
Dream Trawler’s second triggered ability resolves before blockers are declared. This normally causes its first triggered ability to trigger, which also resolves before blockers are declared.
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