Regime de Treinamento

Encantamento

Quando Regime de Treinamento entrar no campo de batalha, aprenda. (Você pode revelar um card de Lição seu de fora do jogo e colocá-lo em sua mão, ou descartar um card para comprar um card.)
Toda vez que você atacar, coloque um marcador +1/+1 na criatura atacante alvo e desvire-a.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
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