Команда Сильверквилла

Волшебство

Выберите два —
• Целевое существо получает +3/+3 и Полет до конца хода.
• Верните целевую карту существа с мановой ценностью не более 2 из вашего кладбища на поле битвы.
• Целевой игрок берет карту и теряет 1 жизнь.
• Целевой оппонент жертвует существо.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If at least one target is still legal as Silverquill Command tries to resolve, it will resolve and do as much as it can.
If all of Silverquill Command’s targets are illegal as it tries to resolve, it will do nothing.
If at least one target is still legal as Silverquill Command tries to resolve, it will resolve and do as much as it can.
If all of Silverquill Command’s targets are illegal as it tries to resolve, it will do nothing.
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