缓行城垛兽

生物 ~野兽

警戒
当缓行城垛兽进战场时,放逐任意数量由你操控且非衍生物的其他生物,直到它离开战场为止。
每以缓行城垛兽放逐一张牌,它便得+2/+2。

4/5
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a card you chose to exile leaves exile or somehow never moved to the exile zone in the first place, Lumbering Battlement doesn’t get +2/+2 for that card.
Auras attached to the exiled creatures will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.
If Lumbering Battlement leaves the battlefield before its triggered ability resolves, you can’t exile any nontoken creatures.
If a card you chose to exile leaves exile or somehow never moved to the exile zone in the first place, Lumbering Battlement doesn’t get +2/+2 for that card.
Auras attached to the exiled creatures will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.
If Lumbering Battlement leaves the battlefield before its triggered ability resolves, you can’t exile any nontoken creatures.
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Value
0.39€


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