嵐翼の精体

クリーチャー — エレメンタル

このターンにあなたがインスタントかソーサリーである呪文を唱えていたなら、この呪文を唱えるためのコストは少なくなる。
飛行
果敢(あなたがクリーチャーでない呪文を唱えるたび、ターン終了時まで、このクリーチャーは+1/+1の修整を受ける。)
嵐翼の精体が戦場に出たとき、占術2を行う。

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Stormwing Entity's cost reduction applies just once, no matter how many instant and sorcery spells you've cast this turn.
Stormwing Entity's cost reduction applies even if the instant or sorcery spell you cast was countered or didn't resolve.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Stormwing Entity). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Stormwing Entity's cost reduction applies just once, no matter how many instant and sorcery spells you've cast this turn.
Stormwing Entity's cost reduction applies even if the instant or sorcery spell you cast was countered or didn't resolve.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Stormwing Entity). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
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