Re degli Spergiuri
Creatura Leggendaria — Nobile Spirito
Volare
Ogniqualvolta il Re degli Spergiuri o un altro Spirito che controlli diventa bersaglio di una magia, scompare. (Tratta quella creatura e qualsiasi permanente ad essa assegnato come se non esistessero fino al tuo prossimo turno.)
Ogniqualvolta il Re degli Spergiuri o un altro Spirito che controlli appare, crea una pedina creatura Spirito 1/1 bianca con volare TAPpata.
Ogniqualvolta il Re degli Spergiuri o un altro Spirito che controlli diventa bersaglio di una magia, scompare. (Tratta quella creatura e qualsiasi permanente ad essa assegnato come se non esistessero fino al tuo prossimo turno.)
Ogniqualvolta il Re degli Spergiuri o un altro Spirito che controlli appare, crea una pedina creatura Spirito 1/1 bianca con volare TAPpata.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a spell an opponent controls targets multiple Spirits you control, King of the Oathbreakers's triggered ability will trigger once for each of those Spirits.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
Rulings
If a spell an opponent controls targets multiple Spirits you control, King of the Oathbreakers's triggered ability will trigger once for each of those Spirits.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
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