Punição de Heliode
Encantamento — Aura
Encantar criatura
Punição de Heliode entra no campo de batalha com quatro marcadores de tarefa.
A criatura encantada não pode atacar nem bloquear. Ela perde todas as habilidades e tem ": Remova um marcador de tarefa de Punição de Heliode. Em seguida, se ela não tiver mais nenhum marcador de tarefa, destrua Punição de Heliode."
Punição de Heliode entra no campo de batalha com quatro marcadores de tarefa.
A criatura encantada não pode atacar nem bloquear. Ela perde todas as habilidades e tem ": Remova um marcador de tarefa de Punição de Heliode. Em seguida, se ela não tiver mais nenhum marcador de tarefa, destrua Punição de Heliode."
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a creature is enchanted by two or more Heliod’s Punishments, it has only the activated ability of the one that most recently became attached. Activating that ability removes a task counter from only that one.
If the affected creature gains an ability after Heliod’s Punishment becomes attached to it, it will keep that ability.
If the enchanted creature has an ability that defines a * in its power or toughness, that * is 0.
If the affected creature gains an ability after Heliod’s Punishment becomes attached to it, it will keep that ability.
If the enchanted creature has an ability that defines a * in its power or toughness, that * is 0.
Rulings
If a creature is enchanted by two or more Heliod’s Punishments, it has only the activated ability of the one that most recently became attached. Activating that ability removes a task counter from only that one.
If the affected creature gains an ability after Heliod’s Punishment becomes attached to it, it will keep that ability.
If the enchanted creature has an ability that defines a * in its power or toughness, that * is 0.
If the affected creature gains an ability after Heliod’s Punishment becomes attached to it, it will keep that ability.
If the enchanted creature has an ability that defines a * in its power or toughness, that * is 0.
Your collection? Your decks?
Want to manage your collection and/or create decks?