Goblin-Roulette (The List)
Goblin-Roulette back
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Goblin-Roulette

Hexerei

Jeder Spieler verbirgt mindestens ein Objekt, dann zeigen alle Spieler sie gleichzeitig vor. Jeder Spieler verliert Lebenspunkte in Höhe der Anzahl Objekte, die er verborgen hat. Der Spieler, der die wenigsten Objekte verborgen hat, verliert die Hälfte seiner Lebenspunkte, aufgerundet. Bei Gleichstand verlieren alle am Gleichstand beteiligten Spieler die Hälfte ihrer Lebenspunkte, aufgerundet.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When it comes to choice of items, use common sense. Items should be small enough to hide but large enough to count. Make it clear what kind of object you are hiding beforehand. For example, one player may choose coins and the other may choose dice. If you can’t find something convenient to hide, write numbers on a piece of paper and reveal the numbers. Make sure the numbers are unambiguous (for example, underline a 6 or 9 so it can’t be misread).
If you attempt to halve a negative life total, you halve 0. This means that the life total stays the same. A life total of -10 would remain -10.
When it comes to choice of items, use common sense. Items should be small enough to hide but large enough to count. Make it clear what kind of object you are hiding beforehand. For example, one player may choose coins and the other may choose dice. If you can’t find something convenient to hide, write numbers on a piece of paper and reveal the numbers. Make sure the numbers are unambiguous (for example, underline a 6 or 9 so it can’t be misread).
If you attempt to halve a negative life total, you halve 0. This means that the life total stays the same. A life total of -10 would remain -10.
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