永代巡礼者、アイリ (The List)
永代巡礼者、アイリ back
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永代巡礼者、アイリ

伝説のクリーチャー — コー・クレリック

接死
, 他のクリーチャーを1体生け贄に捧げる:あなたは生け贄に捧げたクリーチャーのタフネスに等しい点数のライフを得る。
, 他のクリーチャーを1体生け贄に捧げる:土地でないパーマネント1つを対象とし、それを追放する。この能力は、あなたのライフの総量がゲーム開始時よりも10点以上多いときにのみ起動できる。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Your starting life total is the life total you began the game with. For most two-player formats, this is 20. For Two-Headed Giant, it’s the life total your team started with, usually 30. In Commander games, your starting life total is 40.
Once you’ve announced either activated ability, it’s too late for anyone to interrupt you by trying to remove the creature you sacrifice.
Once you’ve legally activated the last ability, it doesn’t matter what happens to your life total.
Once you've activated Ayli's last ability, it doesn't matter what happens to your life total.
In a Two-Headed Giant game, Ayli's last ability checks your team's life total.
Your starting life total is the life total you began the game with. For most two-player formats, this is 20. For Two-Headed Giant, it’s the life total your team started with, usually 30. In Commander games, your starting life total is 40.
Once you’ve announced either activated ability, it’s too late for anyone to interrupt you by trying to remove the creature you sacrifice.
Once you’ve legally activated the last ability, it doesn’t matter what happens to your life total.
Once you've activated Ayli's last ability, it doesn't matter what happens to your life total.
In a Two-Headed Giant game, Ayli's last ability checks your team's life total.
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