종말의 괴물 (The List)
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종말의 괴물

생물 — 좀비 변신괴물

: 종말의 괴물은 턴종료까지 호전적을 얻는다.
: 종말의 괴물은 턴종료까지 치명타를 얻는다.
: 종말의 괴물은 턴종료까지 불사를 얻는다. (이 생물이 죽을 때, 이 생물이 +1/+1 카운터를 가지고 있지 않았다면, 이 생물을 +1/+1 카운터 한 개를 가진 채로 소유자의 조종하에 전장으로 되돌린다.)
: 종말의 괴물은 턴종료까지 +1/-1 또는 -1/+1을 받는다.

3/3
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a creature with undying that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, undying won’t trigger and the card won’t return to the battlefield. That’s because undying checks the creature as it last existed on the battlefield, and it still had +1/+1 counters on it at that point.
If Endling’s power is reduced to 0 or less while in combat and it gains deathtouch, it won’t deal damage, so deathtouch won’t apply.
Multiple instances of menace or deathtouch on the same creature are redundant.
If a creature has multiple instances of undying, they’ll each trigger separately, but once one of those abilities returns the card to the battlefield, any others will have no effect. The creature won’t receive multiple +1/+1 counters.
If Endling’s last ability gives it -1/+1 enough times, it may have negative power. Use that negative value if its power is further modified. For example, if Endling’s last ability gives it -1/+1 five times, it’s -2/8. Giving it +1/-1 twice after that makes it 0/6, not 2/6.
If you activate Endling’s last ability, you don’t choose whether Endling gets +1/-1 or -1/+1 until that ability resolves.
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. Endling’s undying ability can bring it back again if its +1/+1 counters are removed this way.
If a card leaves the graveyard after it dies but before the undying trigger resolves, it won’t be returned to the battlefield.
Once undying returns the creature, it’s considered a new object with no relation to the object that it was. Auras that were attached to it won’t return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it won’t be put on the new creature.
If a creature with undying that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, undying won’t trigger and the card won’t return to the battlefield. That’s because undying checks the creature as it last existed on the battlefield, and it still had +1/+1 counters on it at that point.
If Endling’s power is reduced to 0 or less while in combat and it gains deathtouch, it won’t deal damage, so deathtouch won’t apply.
Multiple instances of menace or deathtouch on the same creature are redundant.
If a creature has multiple instances of undying, they’ll each trigger separately, but once one of those abilities returns the card to the battlefield, any others will have no effect. The creature won’t receive multiple +1/+1 counters.
If Endling’s last ability gives it -1/+1 enough times, it may have negative power. Use that negative value if its power is further modified. For example, if Endling’s last ability gives it -1/+1 five times, it’s -2/8. Giving it +1/-1 twice after that makes it 0/6, not 2/6.
If you activate Endling’s last ability, you don’t choose whether Endling gets +1/-1 or -1/+1 until that ability resolves.
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. Endling’s undying ability can bring it back again if its +1/+1 counters are removed this way.
If a card leaves the graveyard after it dies but before the undying trigger resolves, it won’t be returned to the battlefield.
Once undying returns the creature, it’s considered a new object with no relation to the object that it was. Auras that were attached to it won’t return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it won’t be put on the new creature.
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