Armure étincelante (The List)
Armure étincelante back
Click to flip the card
Armure étincelante

Artefact : équipement

Flash
Quand l'Armure étincelante arrive sur le champ de bataille, attachez-la à un chevalier ciblé que vous contrôlez.
La créature équipée gagne +0/+2 et a la vigilance.
Équipement ( : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
_alt_flag_ru
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
Your collection? Your decks?
Want to manage your collection and/or create decks?
0.09€


Linked cards

Links
MCT Tags

Synergie