Jornada de Além-Túmulo (The List)
Jornada de Além-Túmulo back
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Jornada de Além-Túmulo

Mágica Instantânea - Arcana

Remove a criatura alvo de jogo. No final do turno, devolva-a para o jogo sob o controle de seu dono com um marcador +1/+1.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter the battlefield with).
Any Aura attached to the creature is put into its owner’s graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.
If Otherworldly Journey is cast during an end step, the creature won’t return until the beginning of the next end step.
The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter the battlefield with).
Any Aura attached to the creature is put into its owner’s graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.
If Otherworldly Journey is cast during an end step, the creature won’t return until the beginning of the next end step.
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