束手就擒 (The List)
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束手就擒

結界~靈氣

結附於生物
所結附的生物不能進行攻擊或阻擋。
當一個由你操控的載具攻擊時,放逐所結附的生物。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

After the enchanted creature is exiled, Caught in the Brights is put into its owner’s graveyard.
If Caught in the Brights leaves the battlefield in response to its triggered ability, the resolving ability will exile the creature Caught in the Brights was enchanting as it left the battlefield.
After the enchanted creature is exiled, Caught in the Brights is put into its owner’s graveyard.
If Caught in the Brights leaves the battlefield in response to its triggered ability, the resolving ability will exile the creature Caught in the Brights was enchanting as it left the battlefield.
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