Schwarze Kunst
Verzaubere Kreatur
Du kannst die Schwarze Kunst auch als Spontanzauber spielen. Wenn Du dies tust, begrabe sie am Ende des Zuges.
Wenn Du die Schwarze Kunst sprichst, wähle eine Zielkreaturenkarte aus einem Friedhof. Wenn die Schwarze Kunst ins Spiel kommt, bringe diese Kreatur direkt ins Spiel, als ob sie gerade gesprochen worden wäre, und die Schwarze Kunst wird zu einer Kreaturen-verzauberung, die auf diese Kreatur zielt. Wenn die Schwarze Kunst das Spiel verlässt, begrabe diese Kreatur.
Wenn Du die Schwarze Kunst sprichst, wähle eine Zielkreaturenkarte aus einem Friedhof. Wenn die Schwarze Kunst ins Spiel kommt, bringe diese Kreatur direkt ins Spiel, als ob sie gerade gesprochen worden wäre, und die Schwarze Kunst wird zu einer Kreaturen-verzauberung, die auf diese Kreatur zielt. Wenn die Schwarze Kunst das Spiel verlässt, begrabe diese Kreatur.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
Necromancy enters the battlefield as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering the battlefield. It follows all the rules for Auras from then on.
If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won’t be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
Necromancy enters the battlefield as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering the battlefield. It follows all the rules for Auras from then on.
If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won’t be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
Rulings
When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
Necromancy enters the battlefield as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering the battlefield. It follows all the rules for Auras from then on.
If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won’t be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
Necromancy enters the battlefield as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering the battlefield. It follows all the rules for Auras from then on.
If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won’t be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
Your collection? Your decks?
Want to manage your collection and/or create decks?