Signor House, Presidente e AD
Creatura Artefatto Leggendaria — Umano
Ogniqualvolta tiri un dado e ottieni un risultato pari o superiore a 4, crea una pedina creatura artefatto Robot 3/3 incolore. Se hai ottenuto un risultato pari o superiore a 6, crea invece quella pedina e una pedina Tesoro.
, : Tira un dado a sei facce più un dado a sei facce addizionale per ogni mana da un Tesoro che è stato speso per attivare questa abilità.
, : Tira un dado a sei facce più un dado a sei facce addizionale per ogni mana da un Tesoro che è stato speso per attivare questa abilità.
0/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The die rolls caused by Mr. House’s last ability have no inherent effect. Abilities that trigger whenever you roll dice or whenever you roll a certain result, such as Mr. House’s first ability, will trigger as appropriate.
Some cards from other releases may instruct you to roll dice other than six-sided dice. Results of 4 or higher on those dice cause Mr. House’s first ability to trigger.
Some cards from other releases may instruct you to roll dice other than six-sided dice. Results of 4 or higher on those dice cause Mr. House’s first ability to trigger.
Rulings
The die rolls caused by Mr. House’s last ability have no inherent effect. Abilities that trigger whenever you roll dice or whenever you roll a certain result, such as Mr. House’s first ability, will trigger as appropriate.
Some cards from other releases may instruct you to roll dice other than six-sided dice. Results of 4 or higher on those dice cause Mr. House’s first ability to trigger.
Some cards from other releases may instruct you to roll dice other than six-sided dice. Results of 4 or higher on those dice cause Mr. House’s first ability to trigger.
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