Inventarverwaltung (Fallout)
Inventarverwaltung back
Click to flip the card
Inventarverwaltung

Spontanzauber

Sekundenbruchteil (Solange dieser Zauberspruch sich auf dem Stapel befindet, können Spieler keine Zaubersprüche wirken oder Fähigkeiten aktivieren, die keine Manafähigkeiten sind.)
Du kannst Auren und Ausrüstungen, die du kontrollierst, an beliebige Kreaturen, die du kontrollierst, anlegen.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Split second doesn’t stop triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
Players may turn face-down creatures face up while a spell with split second is on the stack.
Casting a spell with split second won’t affect spells and abilities that are already on the stack.
If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
You can’t try to attach an Aura or Equipment to a creature if that Aura or Equipment can’t legally be attached to it.
Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
Split second doesn’t stop triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
Players may turn face-down creatures face up while a spell with split second is on the stack.
Casting a spell with split second won’t affect spells and abilities that are already on the stack.
If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
You can’t try to attach an Aura or Equipment to a creature if that Aura or Equipment can’t legally be attached to it.
Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
Your collection? Your decks?
Want to manage your collection and/or create decks?
24.12€


Linked cards

Links
MCT Tags