마모되는 이성 (Fallout)
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마모되는 이성

부여마법 — 마법진 저주

플레이어에게 부여
각 종료단 시작에, 부여된 플레이어는 자신의 서고 맨 위의 카드 X장을 자신의 무덤에 넣는다. X는 이 턴에 어디에서부터든 그 무덤에 들어간 카드의 개수다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Fraying Sanity’s triggered ability counts the number of cards that were put into the enchanted player’s graveyard during the turn, even if Fraying Sanity wasn’t on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.
The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
Fraying Sanity’s triggered ability counts the number of cards that were put into the enchanted player’s graveyard during the turn, even if Fraying Sanity wasn’t on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.
The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
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