Rencontre de hasard

Enchantement

À chaque fois que vous gagnez un pile ou face, mettez un marqueur « chance » sur la Rencontre de hasard.
Au début de votre entretien, si la Rencontre de hasard a dix marqueurs « chance » ou plus sur elle, vous gagnez la partie.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

You can only win a coin flip if you are the player flipping the coin. Your opponent losing a flip does not count as you winning one. This is a reversal of previous rulings.
You can only win a coin flip if you are the player flipping the coin. Your opponent losing a flip does not count as you winning one. This is a reversal of previous rulings.
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