Brutaler Hordenhäuptling
Kreatur — Ork, Krieger
Immer wenn eine Kreatur, die du kontrollierst, angreift, verliert der verteidigende Spieler 1 Lebenspunkt und du erhältst 1 Lebenspunkt dazu.
: Kreaturen, die deine Gegner kontrollieren, blocken in diesem Zug, falls möglich, und du bestimmst, wie diese Kreaturen blocken.
: Kreaturen, die deine Gegner kontrollieren, blocken in diesem Zug, falls möglich, und du bestimmst, wie diese Kreaturen blocken.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You’ll choose how each creature controlled by an opponent blocks, even if that creature wasn’t on the battlefield or wasn’t controlled by an opponent as the activated ability resolved.
In a multiplayer game, if more than one player activates Brutal Hordechief’s activated ability on the same turn, the controller of the last ability to resolve will choose how any creatures controlled by players who didn’t resolve this ability will block.
All blocking declarations must still be legal.
The defending player affected by Brutal Hordechief’s triggered ability is determined relative to the creature that attacked. For example, if Brutal Hordechief attacked one opponent and two other creatures you control attacked another opponent, the first opponent would lose 1 life and the second opponent would lose 2 life. You’d gain a total of 3 life.
If there’s a cost associated with having a creature block and you choose for that creature to block, its controller can choose to pay that cost or not. If that player decides to not pay that cost, you must propose a new set of blocking creatures.
In a multiplayer game, if more than one player activates Brutal Hordechief’s activated ability on the same turn, the controller of the last ability to resolve will choose how any creatures controlled by players who didn’t resolve this ability will block.
All blocking declarations must still be legal.
The defending player affected by Brutal Hordechief’s triggered ability is determined relative to the creature that attacked. For example, if Brutal Hordechief attacked one opponent and two other creatures you control attacked another opponent, the first opponent would lose 1 life and the second opponent would lose 2 life. You’d gain a total of 3 life.
If there’s a cost associated with having a creature block and you choose for that creature to block, its controller can choose to pay that cost or not. If that player decides to not pay that cost, you must propose a new set of blocking creatures.
Rulings
You’ll choose how each creature controlled by an opponent blocks, even if that creature wasn’t on the battlefield or wasn’t controlled by an opponent as the activated ability resolved.
In a multiplayer game, if more than one player activates Brutal Hordechief’s activated ability on the same turn, the controller of the last ability to resolve will choose how any creatures controlled by players who didn’t resolve this ability will block.
All blocking declarations must still be legal.
The defending player affected by Brutal Hordechief’s triggered ability is determined relative to the creature that attacked. For example, if Brutal Hordechief attacked one opponent and two other creatures you control attacked another opponent, the first opponent would lose 1 life and the second opponent would lose 2 life. You’d gain a total of 3 life.
If there’s a cost associated with having a creature block and you choose for that creature to block, its controller can choose to pay that cost or not. If that player decides to not pay that cost, you must propose a new set of blocking creatures.
In a multiplayer game, if more than one player activates Brutal Hordechief’s activated ability on the same turn, the controller of the last ability to resolve will choose how any creatures controlled by players who didn’t resolve this ability will block.
All blocking declarations must still be legal.
The defending player affected by Brutal Hordechief’s triggered ability is determined relative to the creature that attacked. For example, if Brutal Hordechief attacked one opponent and two other creatures you control attacked another opponent, the first opponent would lose 1 life and the second opponent would lose 2 life. You’d gain a total of 3 life.
If there’s a cost associated with having a creature block and you choose for that creature to block, its controller can choose to pay that cost or not. If that player decides to not pay that cost, you must propose a new set of blocking creatures.
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