Fureteur de couloir silencieux
Créature-enchantement — horreur
Le Fureteur de couloir silencieux ne peut pas être bloqué.
À chaque fois que le Fureteur de couloir silencieux inflige des blessures de combat à un joueur, choisissez l'un qui n'a pas été choisi —
• Mettez deux marqueurs +1/+1 sur le Fureteur de couloir silencieux.
• Piochez une carte.
• Le Fureteur de couloir silencieux devient une copie d'une autre créature ciblée que vous contrôlez.
À chaque fois que le Fureteur de couloir silencieux inflige des blessures de combat à un joueur, choisissez l'un qui n'a pas été choisi —
• Mettez deux marqueurs +1/+1 sur le Fureteur de couloir silencieux.
• Piochez une carte.
• Le Fureteur de couloir silencieux devient une copie d'une autre créature ciblée que vous contrôlez.
1/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If the copied creature is copying something else, then Silent Hallcreeper becomes a copy of whatever that creature copied.
The phrase "that hasn't been chosen" refers only to that specific Silent Hallcreeper. If Silent Hallcreeper leaves the battlefield and then returns to the battlefield later, it will be a new object with no memory of the modes that were chosen when it was last on the battlefield.
The phrase "that hasn't been chosen" refers only to that specific Silent Hallcreeper. If Silent Hallcreeper leaves the battlefield and then returns to the battlefield later, it will be a new object with no memory of the modes that were chosen when it was last on the battlefield.
Rulings
If the copied creature is copying something else, then Silent Hallcreeper becomes a copy of whatever that creature copied.
The phrase "that hasn't been chosen" refers only to that specific Silent Hallcreeper. If Silent Hallcreeper leaves the battlefield and then returns to the battlefield later, it will be a new object with no memory of the modes that were chosen when it was last on the battlefield.
The phrase "that hasn't been chosen" refers only to that specific Silent Hallcreeper. If Silent Hallcreeper leaves the battlefield and then returns to the battlefield later, it will be a new object with no memory of the modes that were chosen when it was last on the battlefield.
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