ヴァルガヴォスの執事長、ヴィクター

伝説のクリーチャー — 人間・邪術師

違和感 — あなたがコントロールしているエンチャント1つが戦場に出るたび、および、あなたが部屋1つを完全に開放するたび、この能力が解決されたのがこのターン内で1度目なら、諜報2を行う。2度目なら、各対戦相手はそれぞれカード1枚を捨てる。3度目なら、墓地にあるクリーチャー・カード1枚をあなたのコントロール下で戦場に出す。

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
Victor's ability has no effect beyond the third time it resolves in a turn.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
Victor's ability has no effect beyond the third time it resolves in a turn.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
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