Blessure grave

Enchantement — aura

Enchanter : joueur
Le joueur enchanté ne peut pas gagner de points de vie.
À chaque fois que le joueur enchanté subit des blessures, il perd la moitié de ses points de vie, arrondie à l'unité supérieure.
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Rulings

If an effect says to set the enchanted player's life total to a number that's higher than their current life total, that player's life total won't change.
Spells and abilities that cause the enchanted player to gain life still resolve while Grievous Wound is on the battlefield. The enchanted player won't gain life, but any other effects of that spell or ability will still happen.
Grievous Wound's last ability triggers and resolves after the damage is dealt. For example, if the enchanted player has 10 life and is dealt 1 damage, that damage will reduce their life total to 9. Then Grievous Wound's ability will cause that player to lose 5 life, leaving their life total at 4.
If an effect says to set the enchanted player's life total to a number that's higher than their current life total, that player's life total won't change.
Spells and abilities that cause the enchanted player to gain life still resolve while Grievous Wound is on the battlefield. The enchanted player won't gain life, but any other effects of that spell or ability will still happen.
Grievous Wound's last ability triggers and resolves after the damage is dealt. For example, if the enchanted player has 10 life and is dealt 1 damage, that damage will reduce their life total to 9. Then Grievous Wound's ability will cause that player to lose 5 life, leaving their life total at 4.
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