Rhystic Cave (Prophecy)
Rhystic Cave back
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Rhystic Cave

Land

: Choose a color. Add one mana of that color unless any player pays . Activate only as an instant.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each player (starting with the current player and going in turn order) gets the option to pay when this ability resolves.
If a player pays , Rhystic Cave does not produce any mana, and is not considered to have been tapped for mana. Things which trigger of the land being tapped for mana will not trigger.
The card’s ability has errata so you can’t activate the ability during casting of a spell or activating of an ability. This prevents you from getting into a position where someone paying could stop you from having enough mana to pay for the spell. If you want to use it pay for a spell or ability, you need to use this card before you start the casting or activating.
Each player (starting with the current player and going in turn order) gets the option to pay when this ability resolves.
If a player pays , Rhystic Cave does not produce any mana, and is not considered to have been tapped for mana. Things which trigger of the land being tapped for mana will not trigger.
The card’s ability has errata so you can’t activate the ability during casting of a spell or activating of an ability. This prevents you from getting into a position where someone paying could stop you from having enough mana to pay for the spell. If you want to use it pay for a spell or ability, you need to use this card before you start the casting or activating.
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