Intellektverschlinger

Kreatur — Schrecken

Intellekt verschlingen — Wenn der Intellektverschlinger ins Spiel kommt, schickt jeder Gegner eine Karte aus seiner Hand ins Exil, bis der Intellektverschlinger das Spiel verlässt.
Körperdieb — Du kannst von den vom Intellektverschlinger ins Exil geschickten Karten Länder spielen und Zaubersprüche wirken. Falls du auf diese Weise einen Zauberspruch wirkst, kannst du Mana ausgeben, als wäre es Mana einer beliebigen Farbe, um ihn zu wirken.

2/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Intellect Devourer leaves the battlefield before the Devour Intellect ability resolves, opponents won't exile any cards from their hands.
If a card exiled with the Devour Intellect leaves exile for any reason (most likely because it was played using the Body Thief ability), it won't be returned to the opponent's hand if Intellect Devourer leaves the battlefield.
You must still follow all normal timing rules for cards played this way. For example, you may play a land exiled this way only during your main phase and only if you haven't played a land yet this turn.
If Intellect Devourer leaves the battlefield before the Devour Intellect ability resolves, opponents won't exile any cards from their hands.
If a card exiled with the Devour Intellect leaves exile for any reason (most likely because it was played using the Body Thief ability), it won't be returned to the opponent's hand if Intellect Devourer leaves the battlefield.
You must still follow all normal timing rules for cards played this way. For example, you may play a land exiled this way only during your main phase and only if you haven't played a land yet this turn.
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