Marca de sedición

Conjuro

Gana el control de la criatura objetivo hasta el final del turno. Pon un contador +1/+1 sobre ella y enderézala. Esa criatura gana la habilidad de prisa hasta el final del turno. (Puede atacar y este turno.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Mark of Mutiny can target any creature, even one that you already control or that is already untapped.
The +1/+1 counter remains on the creature after the control-changing effect ends.
Mark of Mutiny can target any creature, even one that you already control or that is already untapped.
The +1/+1 counter remains on the creature after the control-changing effect ends.
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