Sai dello Shinobi

Artefatto — Equipaggiamento

La creatura equipaggiata prende +1/+1.
Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, puoi assegnarle il Sai dello Shinobi.
Equipaggiare
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can’t (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn’t move.
If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can’t (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn’t move.
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