Calavera llameante
Criatura — Esqueleto
Vuela.
La Calavera llameante no puede bloquear.
Rejuvenecimiento — Cuando la Calavera llameante muera, exíliala. Si lo haces, exilia la primera carta de tu biblioteca. Hasta el final de tu próximo turno, puedes jugar una de esas cartas. (Si lanzas la Calavera llameante de esta manera, no puedes jugar la otra carta y viceversa.)
La Calavera llameante no puede bloquear.
Rejuvenecimiento — Cuando la Calavera llameante muera, exíliala. Si lo haces, exilia la primera carta de tu biblioteca. Hasta el final de tu próximo turno, puedes jugar una de esas cartas. (Si lanzas la Calavera llameante de esta manera, no puedes jugar la otra carta y viceversa.)
3/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
Rulings
Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
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