午夜隨扈

生物~乙太種/浪客

由你操控的其他乙太種得+1/+1。
每當午夜隨扈或另一個由你操控的乙太種死去時,你抽一張牌且失去1點生命。

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Midnight Entourage’s triggered ability is mandatory. You draw a card and lose 1 life even if you don’t want to.
If Midnight Entourage and another Aetherborn you control die at the same time, its ability triggers once for each of them.
If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If Midnight Entourage leaves the battlefield and another Aetherborn creature you control has been dealt damage, that creature will be destroyed if the damage is now lethal. The same is true if an Aetherborn’s toughness becomes 0 this way.
Midnight Entourage’s triggered ability is mandatory. You draw a card and lose 1 life even if you don’t want to.
If Midnight Entourage and another Aetherborn you control die at the same time, its ability triggers once for each of them.
If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If Midnight Entourage leaves the battlefield and another Aetherborn creature you control has been dealt damage, that creature will be destroyed if the damage is now lethal. The same is true if an Aetherborn’s toughness becomes 0 this way.
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