Handschellenschleuderer

Kreatur — Mensch, Soldat

Immer wenn du deinen zweiten Zauberspruch innerhalb desselben Zuges wirkst, bestimme eine Kreatur deiner Wahl, die ein Gegner kontrolliert. Falls sie getappt ist, lege eine Betäubungsmarke auf sie. Anderenfalls tappe sie. (Falls ein Permanent mit Betäubungsmarke enttappt würde, entferne stattdessen eine davon.)

3/2
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Spells that were cast before Shackle Slinger entered the battlefield count. If Shackle Slinger was the first spell you cast this turn, the next spell you cast this turn is your second spell.
Spells that were cast before Shackle Slinger entered the battlefield count. If Shackle Slinger was the first spell you cast this turn, the next spell you cast this turn is your second spell.
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