Locomotora de lujo
Artefacto — Vehículo
Siempre que la Locomotora de lujo ataque, crea una ficha de Tesoro por cada criatura que la tripuló este turno. (Son artefactos con ", sacrificar este artefacto: Agrega un maná de cualquier color".)
Tripular 1. Activa esto solo una vez por turno. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 1 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
Tripular 1. Activa esto solo una vez por turno. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 1 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
6/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Luxurious Locomotive’s triggered ability counts each creature that crewed it this turn, including creatures that are no longer on the battlefield as the ability resolves.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
Rulings
Luxurious Locomotive’s triggered ability counts each creature that crewed it this turn, including creatures that are no longer on the battlefield as the ability resolves.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
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