Volldampf voraus

Hexerei

Bis zum Ende des Zuges erhält jede Kreatur, die du kontrollierst, +2/+2, verursacht Trampelschaden und „Diese Kreatur kann nicht von mehr als einer Kreatur geblockt werden."
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Full Steam Ahead affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +2/+2 or gain any of the listed abilities.
A creature with menace and “This creature can’t be blocked by more than one creature” can’t be blocked at all.
Full Steam Ahead affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +2/+2 or gain any of the listed abilities.
A creature with menace and “This creature can’t be blocked by more than one creature” can’t be blocked at all.
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