Stensia
Plano — Innistrad
Siempre que una criatura haga daño a uno o más jugadores por primera vez cada turno, pon un contador +1/+1 sobre ella.
Siempre que surja el caos, cada criatura que controlas gana ": Esta criatura hace 1 punto de daño al jugador o planeswalker objetivo" hasta el final del turno.
Siempre que surja el caos, cada criatura que controlas gana ": Esta criatura hace 1 punto de daño al jugador o planeswalker objetivo" hasta el final del turno.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Each creature can have only one +1/+1 counter put on it this way per turn.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
Rulings
Each creature can have only one +1/+1 counter put on it this way per turn.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
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