Jardines colgantes selesnya
Plano — Rávnica
Si un efecto fuera a crear una o más fichas, en vez de eso, crea el doble de esa cantidad de fichas.
Si un efecto fuera a poner uno o más contadores sobre un permanente, en vez de eso, pone el doble de esa cantidad de contadores sobre ese permanente.
Siempre que surja el caos, hasta el final del turno, siempre que gires una tierra para obtener maná, agrega un maná de cualquier tipo que produzca esa tierra.
Si un efecto fuera a poner uno o más contadores sobre un permanente, en vez de eso, pone el doble de esa cantidad de contadores sobre ese permanente.
Siempre que surja el caos, hasta el final del turno, siempre que gires una tierra para obtener maná, agrega un maná de cualquier tipo que produzca esa tierra.
standard
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modern
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vintage
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brawl
historicbrawl
alchemy
paupercommander
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Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
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