Mare di Mercurio
Piano — Mirrodin
Quando viaggi tra i piani fino al Mare di Mercurio o all'inizio del tuo mantenimento, profetizzare 4. (Per profetizzare 4, guarda le prime quattro carte del tuo grimorio, poi mettine un qualsiasi numero in fondo al tuo grimorio e le altre in cima in qualsiasi ordine.)
Ogniqualvolta tiri caos, rivela la prima carta del tuo grimorio. Puoi giocare quella carta senza pagare il suo costo di mana.
Ogniqualvolta tiri caos, rivela la prima carta del tuo grimorio. Puoi giocare quella carta senza pagare il suo costo di mana.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you reveal a land card when resolving the chaos ability, you may play it only if you haven’t played a land yet that turn.
If you cast a card without paying its mana cost, you can’t choose to cast it for any alternative costs, such as evoke or the alternative cost provided by the morph ability. If it has in its mana cost, X must be 0. However, you can pay optional additional costs, such as kicker, and you must still pay mandatory additional costs, such as the one on Fling.
You play the card (meaning it play it if it’s a land card or cast it if it’s a nonland card) as part of the resolution of the chaos ability. Timing restrictions based on the card’s type are ignored. Other restrictions, such as “Cast [this card] only during combat,” are not.
If you cast a card without paying its mana cost, you can’t choose to cast it for any alternative costs, such as evoke or the alternative cost provided by the morph ability. If it has in its mana cost, X must be 0. However, you can pay optional additional costs, such as kicker, and you must still pay mandatory additional costs, such as the one on Fling.
You play the card (meaning it play it if it’s a land card or cast it if it’s a nonland card) as part of the resolution of the chaos ability. Timing restrictions based on the card’s type are ignored. Other restrictions, such as “Cast [this card] only during combat,” are not.
Rulings
If you reveal a land card when resolving the chaos ability, you may play it only if you haven’t played a land yet that turn.
If you cast a card without paying its mana cost, you can’t choose to cast it for any alternative costs, such as evoke or the alternative cost provided by the morph ability. If it has in its mana cost, X must be 0. However, you can pay optional additional costs, such as kicker, and you must still pay mandatory additional costs, such as the one on Fling.
You play the card (meaning it play it if it’s a land card or cast it if it’s a nonland card) as part of the resolution of the chaos ability. Timing restrictions based on the card’s type are ignored. Other restrictions, such as “Cast [this card] only during combat,” are not.
If you cast a card without paying its mana cost, you can’t choose to cast it for any alternative costs, such as evoke or the alternative cost provided by the morph ability. If it has in its mana cost, X must be 0. However, you can pay optional additional costs, such as kicker, and you must still pay mandatory additional costs, such as the one on Fling.
You play the card (meaning it play it if it’s a land card or cast it if it’s a nonland card) as part of the resolution of the chaos ability. Timing restrictions based on the card’s type are ignored. Other restrictions, such as “Cast [this card] only during combat,” are not.
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